Lưu trữ Blog
-
▼
2011
(13)
-
▼
tháng 6
(11)
- Trang Web Hay
- VRay The Complete Guide Full Complete 2008 & 2010 ...
- VRay Guide - The Key to 3D Success
- Phim tat trong 3ds max
- rendering wire frame
- Software Used :3dsmaxGeneral :Tip 1: Create a basi...
- Here you have 15 of the most used Tips & Tricks of...
- Gioi thieu vai trang web design 3d noi tieng
- Adding people in photos via photoshop
- Depth of Field Tutorial
- 3d max useful link
-
▼
tháng 6
(11)
Thứ Hai, 20 tháng 6, 2011
Chủ Nhật, 19 tháng 6, 2011
VRay The Complete Guide Full Complete 2008 & 2010 (1nd + 2nd)
FS & FSn Link | .pdf | DVD | original | 1.36 GB
VRay - THE COMPLETE GUIDE - Second Edition is the first book in the world completely devoted to VRay. Its aim is to provide an advanced support for the specialists in this branch. All too often we lose a lot of time searching the meaning of a particular parameter. Who hasn't spent entire days trying to understand what was wrong with their rendering? Having some “presets” is not enough: it is necessary to understand and have knowledge of the tools daily used. This is the only way thanks to which you'll be able to face more and more difficult tasks.
VRay - THE COMPLETE GUIDE - Second Edition was born thanks to two year's hard work, during which we tried to produce a high-quality handbook committed to VRay's users. Not just a basic list of commands, but a special tool, composed by technical and theoretical parts, by which you'll be carried away! You'll be able to find, through 1060 pages, 2300 images and 3200 renderings expressly created for this handbook.
Enclosed you'll also find a DVD-ROM containing 32 animations in .mov format, bearing examples otherwise impossible to understand via images only.
The SECOND EDITION, is available only in PDF digital format and contains upgrade to VRay 1.5 SP3a, with 30 new pages paper unpublished. For a research there is a full interactive index. Now you can quickly reach any part of the book with one click.
http://www.ziddu.com/download/13039273/FrancescoLegrenzi-VRayTheCompleteGuideFull.part2.rar.html
http://www.ziddu.com/download/13066503/FrancescoLegrenzi-VRayTheCompleteGuideFull.part3.rar.html
http://www.ziddu.com/download/13083448/FrancescoLegrenzi-VRayTheCompleteGuideFull.part4.rar.html
http://www.ziddu.com/download/13094341/VRaythecompleteGuide2ndEditionDVD.part01.rar.html
http://www.ziddu.com/download/13096907/VRaythecompleteGuide2ndEditionDVD.part02.rar.html
http://www.ziddu.com/download/13098129/VRaythecompleteGuide2ndEditionDVD.part03.rar.html
http://www.ziddu.com/download/13110909/VRaythecompleteGuide2ndEditionDVD.part04.rar.html
http://www.ziddu.com/download/13125137/VRaythecompleteGuide2ndEditionDVD.part05.rar.html
http://www.ziddu.com/download/13125633/VRaythecompleteGuide2ndEditionDVD.part06.rar.html
VRay Guide - The Key to 3D Success
VRay Guide - The Key to 3D Success
VRay Guide - The Key to 3D Success
eLearning | 196.55 MB
This eBook will provide you with TOP secret tips of PRO 3D Artist! AND business success!You will learn to work LIKE a PRO! and will be able to succeed in every challenge!You will get my personal FREE resources library of 3D models, textures, IES lights, HDRI Images…and much more!
Fileserve.com
http://www.fileserve.com/file/wvzb9V9/Vay.Guide.Key to.3D.Success.rar
Filesonic.com
http://www.filesonic.com/file/56685278/Vay.Guide.Key to.3D.Success.rar
Thứ Hai, 13 tháng 6, 2011
Phim tat trong 3ds max
F5,F6 :X,Y
ALt X : co the nhin thay doi tuong
H : chon doi tuong theo list
Ctrt P : di chuyen khung hinh
Ctrl X : phong to toan man hinh
X : bat tat gizmo
Ctrl : chuyen doi qua lai doi tuong chon va doi tuong khac
Ve dh : cap / connect
Thứ Bảy, 11 tháng 6, 2011
Software Used : |
3dsmax |
General : |
Tip 1: Create a basic scene you always load before you start a new project. 3ds Max has a lot of setting that are scene-based. I like to have a base scene with mental ray set as default render, gamma/LUT enabled and metric unit. This can save you a lot of trouble down the road when and if you need to merge scenes together or multiple people work on the same project. Tip 2: Know your shortcuts! Sometimes you accidentally press a button and 3ds Max does something weird. Here are some of the buttons you want to know to avoid headaches:
Tip 3: Right click on the snap button to access a whole range of options. I like to have Vertex snap as my default snap option. If you have trouble with a vertex that doesn’t want to snap to another, try and see if Use Axis Constraints is on in the options tab, and turn this off (Fig.01). |
Fig.01 |
Modeling : |
Tip 1: Use Editable Poly when polygon modeling. Editable Mesh is leftover from earlier versions of 3ds Max and is no longer developed with new features etc. So if you do come across an editable mesh, just right click Editable Mesh in the modifier panel and choose Editable Poly, and you will now have access to a much larger range of modeling tools (Fig.02). |
Fig.02 | Fig.03 |
Tip 3: When adding more loops to a mesh, use the Swift Loop tool to create a loop that flows with the surface curve. Simply select the Swift Loop tool, hold down Shift key and click where you want the loop. Note: that the UV coordinates will have to be adjusted afterwards (Fig.04 – 05). |
Fig.04 |
Lighting (Mental Ray) : |
Tip 1: When setting up lights always use Photometric lights. Photometric lights are physically based lights, and important to create a real-world natural look in your scene. Note: To achieve the best result it’s also important that your scene is modeled to real-world scale (Fig.06). |
Fig.06 |
Page 1 |
Related Tutorials |
If you liked reading this tutorial, you may also be interested in the following. "Fast Ambient Occlusion in 3ds Max" by Tom Isaksen Ambient occlusion adds great realism to your renders, but can be bit cumbersome to set up in Max, particular if you’re using a mix of mental ray shaders and standard shaders. You could create an ambient occlusion effect by using lights, but it can be slow to render and tricky to get the right look. "Camera Matching in Six Steps in 3ds Max" by Ciro Sannino 3ds Max and other software usually have a plugin to help the user with camera matching. I think it is also important to know the basic perspective rules to make a perfect camera match quickly and manually. In this tutorial I’ll be using 3ds Max, but this is an universal technique than can be applied to other software packages too. |
Tip 1 | |
Did you know that "architectural materials" and "self illuminated" materials are light emitting (for Mental Ray & Vray) ? If you apply them on a box you will get a similar effect as a "photometric area light" or a "Vray light". | |
Tip 2 | |
Try to use always soft shadows in your renderings if possible. Hard shadows are looking always very fake. In "Mr Omni/Spot" scale the size of the light in the area light parameters (mental ray). | |
Tip 3 | |
To have perfect shadows it is necessary to create all objects with real dimensions. | |
Tip 4 | |
How to decrease render time for test-renderings: | |
Tip 5 | |
Do not use editable MESH but ALWAYS editable "POLY". | |
Tip 6 | |
Instead to mesh smooth a box, use from the "extended primitives" a "chamfer box"... the result is the same, but the chamfer box" has less polygons ! | |
Tip 7 | |
Sometimes all your Vertexes disappear during modeling of an object. To fix this bug try this options: | |
Tip 8 | |
The best light to create Highlights is the Omni light (or MR Omni). | |
Tip 9 | |
Do not use "area shadows" in Mental Ray, they are very slow and not optimized for Mental Ray. | |
Tip 10 | |
(For beginners) When you are working sometimes you can't anymore move your object. | |
Tip 11 | |
When you create a "loft" object it can happen that the end or beginning of the object has an error. | |
Tip 12 | |
Download ALWAYS the last service-pack for your 3Ds Max version. It will fix important bugs. | |
Tip 13 | |
There can be only 2 mistakes when your extruded (spline + extrude modifier) object has an error: | |
Tip 14 | |
If you use splines to create shapes, try to use a very small number of vertexes. | |
Tip 15 | |
If your interface/panel disappeared you have this options to fix the problem: |
I hope that this tips will help you.